Alan Gershenfeld is Co-Founder/President of E-Line Media, a developer of commercial video games that help players understand and shape the world. E-Line titles include the BAFTA award winning Never Alone, Beyond Blue, Gamestar Mechanic, The Endless Mission and MinecraftEdu. Alan has worked on impact game projects with the Gates Foundation, MacArthur Foundation, NSF, BBC, USAID, DARPA, White House OSTP, Cook Inlet Tribal Council, Games for Change, Google, Sesame Workshop, MIT Center for Bits and Atoms, ASU Center for Games and Impact and others.
Prior to E-Line, Alan was on the executive management team that rebuilt Activision from bankruptcy into a global industry leader. As SVP, Activision Studios, Alan oversaw titles such as Pitfall, Zork, Muppet Treasure Island, Spycraft, Civilization: Call to Power, Asteroids 3D, and Tony Hawk Skateboarding.
Alan has written articles on technology, media and social impact in Scientific American, Education Week, Huffington Post, Slate, Politico, Marketwatch, South China Morning Post and Knowledge Quest. Most recently, he is co-author of Designing Reality: How to Survive and Thrive in the 3rd Digital Revolution with his two brothers.
Alan serves on the Board of Directors of FilmAid International and on the Advisory Boards of iCivics and the Joan Ganz Cooney Center at Sesame Workshop. He is former Chairman of the Board for Games for Change, a Founding Industry Fellow at the ASU Center for Games and Impact.
and Co-Founder of Experimental Design, a leading world-building agency.